Just had a very interesting discussion with a co-worker about photography, starting off about film vs digital, but...

Just had a very interesting discussion with a co-worker about photography, starting off about film vs digital, but then migrating across to cinematography, and where that might go next.

3D has turned out to be pretty, but by-and-large "meh" in terms of storytelling.

But what about 360 video?

What sort of storytelling can you come up with when you have more than 3/4 of your "screen" out of view, but able to be panned across to?

M.A.S.H. did something like this with the soundscape, where you could tell that there was more of the story occurring off-screen, but what if we could bring that on-screen?

What about the the problems of the technical aids and crew? How do you hide them?

What if you could watch the same movie three times, and see three different stories? Or nine, but looking at the way different bits overlap?

#cinematography #videosphere #photosphere


  1. Hey Rob Masters , check out some of the work by Dunken K Bliths with his 360 Evolve  project.. he's posted a few of those 360° videos of which you mention.

  2. Thanks Lordy I will!

    Only, now think of a full feature length movie...

  3. I did, as I was reading your OP..

    There's a cool video shot as an perfect example of what you mean.

  4. Oooh.... I'll have a look when I get home!

  5. I think a hybrid of 360video and VR will be the best way...when creating the content it's alot harder...as you have to remove the staff from the filming...(they cant be in shot)
    the VR bit will allow direction...I just do flat 2D 360Video, but 3D in 360 ...double the cameras...(12-14) and a huge workflow !!!!

    The ultimate in film will happen when the complete film is digital and rendered on the fly from a graphic engine such as Unreal...then the viewer could watch the film from any part of the scene imaginable....and in true 3D this is a few years off yet...but its coming...

  6. Reading your questions, I was reminded of some TV experiments years ago.

    In that case, there was a crime film shown from two different perspectives (different police teams working on the same case, I think) on different TV channels. You were supposed to be able to switch channels at any time and still understand the story, and regular "contacts" between the two teams made it easier for the viewer to switch at those times.

    A "360° crime drama" would be different from that, of course, but still allow the viewer to choose what he wants to see. For example, while the main character interviews a suspect, does the "assistant" (=camera perspective) just watch that interview, or does he look around the room to find other, hidden clues?


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